Doxa companies
Doxa job system could use an overhaul, wages should be set by employers and shield/splendor based on employee exp. This would create true competition in the job seater, also job hrs should be based on game hrs maxing out at 80 meaning that if some one is on 1hr a week they should get paid and generate splendor/shield for only that 1hr, this would make players who spend more time on doxa more valuable and would greatly increase the rl profitability of the site.
|